Omni Sort
Fullscreen recommended!
A little incremental demo inspired by sorting algorithm visualizations. I am currently working on polishing this up into a more complete game.
Press F2 to toggle the CRT filter, if you're so inclined.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (4 total ratings) |
| Author | rjley |
| Made with | Godot |
| Content | No generative AI was used |

Comments
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Really really nice. Reminds me of the mysterious data processing they do in Severance. Now all you need is some horrifying backstory on what this data actually is and you've got the world's first incremental horror game
F3 for the win
with this exploit I can make it so that I have 41 data points to sort but no AutoSort and create a hell of my own making
Bug?
After Omni Sort, you can upgrade the algorithm again, and it becomes insertion-sort (again)(the starting algorithm), that is much slower.
Would be nice if it was always possible to upgrade the Cache Size to at least match (or exceed) the Batch Size.
It would be nice to be able to unlock everything, without being forced to unlock auto-sort first.
Insertion sort can be improved.
By taking the difference between: the largest element - the next un-sorted element,
then compare if that difference to the largest sorted element,
if that difference is large, then start from the short end as usual,
BUT if that difference is small, then start from the tall end to search for the insertion place.
For more things to upgrade, an output-cache would be fun too.
This lets the data-link speed be low, both as input & output, and more importantly it allows the sorting to be slow, so it's possible to see what happens (I would prefer to be able to lower the sort-speed even lower than lvl-1, or preferably be able to manually change the speed to whatever speeds are unlocked.)
(it would also be fun to be able to switch algorithms manually too, between those that are unlocked.)